Following on from last weeks workshop, I was asked how by using Photoshop I would go about realistically adding a tattoo onto our model Steve Lewington; so what better time to put together a video showing a technique for how to do exactly that…
Now, for the tattoo to look as realistic as possible it would need to follow the contour of Steve’s muscle and this we can achieve by making use of something called a ‘Displacement Map‘; something which at first might sound difficult but believe me it’s really straight forward…
As always if you have any questions or comments then please feel free to make use of the comments section below but in the mean time,
Enjoy![]()
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by Glyn
9 comments
Photoshop Tutorial: Applying Texture to a Contour » Glyn Dewis Blog - [...] month’s tutorial I’d expand a little on a use for my ‘Pain Free Tattoo‘ [Link]technique to create an effect I may well end up using on an image taken during the [...]
Glyn - @Claudio…Glad you like it mate
Glyn - Cheers Terry
claudio.von.grubens - hi glyn,
very great tut! i like this stuff!
cheers
cvg
Terry Donnelly - Superb, great to see it done in the video, and a fantastic result.
Glyn - @Noel…Thanks mate, and yeah absolutely…with Photoshop ‘if you can imagine it, there’s always a way to do it’
Glyn - @David…Absolutely mate; more ‘tools’ the better
Noel Hannan - Nice one Glyn!
Imagination is the only limit!
Excellent!
Noel
David Kelly - Hi Glyn,
Thanks for this tutorial. I recall seeing another fake tattoo tutorial a few years back making use of the liquify tool, which seemed a bit more involved this your technique. Always useful to have another feather (that achieves the same result) in the photoshop cap, so to speak.
Regards,
David